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Monday, October 20, 2025
Latest:
  • Gameboard and Walls
  • Dragon’s Dungeon – Gameboard Tiles
  • New Project: Dragon’s Dungeon
  • A Lot Can Happen in a Year
  • Explore Unity – Essentials of Real-time Audio
Skill Tree Activated

Skill Tree Activated

The quest to become an indie game developer

  • Illogical Bacon
  • Dragon’s Dungeon
  • Panic Room
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Gameboard and Walls
C#CodingDesignFeaturedGame DevProjectUnity

Gameboard and Walls

March 24, 2024 sinwyrm
Dragon’s Dungeon – Gameboard Tiles
C#CodingDesignFeaturedGame DevProjectScript-writingUnityVisual Studio

Dragon’s Dungeon – Gameboard Tiles

March 23, 2024 sinwyrm
New Project: Dragon’s Dungeon
BrainstormingDesignFeaturedGame DevProject

New Project: Dragon’s Dungeon

March 17, 2024 sinwyrm
A Lot Can Happen in a Year
CodingGame DevJava

A Lot Can Happen in a Year

March 15, 2024 sinwyrm

Latest Projects

The latest projects I am working on:

Gameboard and Walls
C#CodingDesignFeaturedGame DevProjectUnity

Gameboard and Walls

March 24, 2024 sinwyrm

With the grid layout taken care of, I wanted to next fill in around the tiles to give the gameboard

Dragon’s Dungeon – Gameboard Tiles
C#CodingDesignFeaturedGame DevProjectScript-writingUnityVisual Studio

Dragon’s Dungeon – Gameboard Tiles

March 23, 2024 sinwyrm
New Project: Dragon’s Dungeon
BrainstormingDesignFeaturedGame DevProject

New Project: Dragon’s Dungeon

March 17, 2024 sinwyrm

Learning & Training

Artwork, coding, programming, script-writing... If it can be learned and is related to gaming, then I'm going to attempt it! This is my showcase of what I am working on and you can follow along with me with walk-throughs, guides, and notes.

Explore Unity – Essentials of Real-time Audio
C#Game DevMusic & SoundTrainingUnity

Explore Unity – Essentials of Real-time Audio

April 25, 2023 sinwyrm

With Unity, you can not only set background music but also use it to simulate the ways sound behaves in

Explore Unity – Getting Started with Scripts
C#CodingGame DevScript-writingTrainingUnity

Explore Unity – Getting Started with Scripts

April 24, 2023 sinwyrm
Explore Unity – Essentials of Real-time 3D
BeginnerGame DevTrainingUnity

Explore Unity – Essentials of Real-time 3D

April 2, 2023 sinwyrm
Pathways – Unity Essentials
Game DevStartedTrainingUnity

Pathways – Unity Essentials

March 26, 2023 sinwyrm
Roll A Ball Project
C#Game DevTrainingUnityVisual Studio

Roll A Ball Project

July 7, 2020 sinwyrm

Video Clips

The latest video clips from projects I am working on.

Wall Buffers and QA
#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVideosVisual Studio

Wall Buffers and QA

September 23, 2020 sinwyrm

#PanicRoom Day 104 #100DaysOfGameDev R2D69#100DaysOfCode R2D69 Up until now I had manually set every instance of a buffer for minimum

Grid Overlay Hallway Indicator Lines
#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVideosVisual Studio

Grid Overlay Hallway Indicator Lines

August 26, 2020 sinwyrm
Grid Overlay Systems Complete!
#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVideosVisual Studio

Grid Overlay Systems Complete!

August 7, 2020 sinwyrm
Label Toggling
#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVideosVisual Studio

Label Toggling

August 3, 2020 sinwyrm
New House Grid
#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVideosVisual Studio

New House Grid

June 30, 2020 sinwyrm

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