Explore Unity – Essentials of Real-time Audio
With Unity, you can not only set background music but also use it to simulate the ways sound behaves in
Read MoreThe quest to become an indie game developer
With Unity, you can not only set background music but also use it to simulate the ways sound behaves in
Read MoreIn this project, you are introduced to the concept of using IDEs (Integrated Development Environments) like Visual Studio, which is
Read MoreEver need to produce random numbers to test something out? Random.org is a quick and simple way to produce random
Read MoreContinuing on the Essentials Pathway I chipped away at some more Unity learning. Mission 2: Explore Unity is made up
Read MoreSince I’ve been away Unity developed a new system for learning their software called Pathways. It’s a series of courses
Read MoreSo here I am, some 16+ months after my last dev log post, and I am ready to return to
Read More#PanicRoom Day 112 #100DaysOfGameDev R2D77#100DaysOfCode R2D77 With Block B (mostly) out of the way, my sights were set upon working
Read More#PanicRoom Day 109 #100DaysOfGameDev R2D74#100DaysOfCode R2D74 #PanicRoom Day 110 #100DaysOfGameDev R2D75#100DaysOfCode R2D75 After determining how to handle the division of
Read More#PanicRoom Day 106 #100DaysOfGameDev R2D71#100DaysOfCode R2D71 Because my days of coding have pretty monotonous, I wanted to shift to a
Read More#PanicRoom Day 105 #100DaysOfGameDev R2D70#100DaysOfCode R2D70 Today was a slow day for accomplishing anything new, but not really. It was
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