Wooden Walls
Day 024 #PanicRoomDay 089 #100DaysOfGameDev Nothing crazy today, just some new Wooden Wall sprites to add to the basic tilemap.
Read MoreThe quest to become an indie game developer
Day 024 #PanicRoomDay 089 #100DaysOfGameDev Nothing crazy today, just some new Wooden Wall sprites to add to the basic tilemap.
Read MoreDay 023 #PanicRoomDay 088 #100DaysOfGameDev My Trello board for this game had a long-standing card that has stared at me
Read MoreDay 022 #PanicRoomDay 087 #100DaysOfGameDev The thin walls I recently created to replace my old block-style walls didn’t line up
Read MoreDay 021 #PanicRoomDay 086 #100DaysOfGameDev With the scale of my player figured out and the walking animations for the character
Read MoreDay 018 #PanicRoomDay 083 #100DaysOfGameDev With the basic walking animation for downward movement complete (finally!), I can now move forward
Read MoreDay 017 #Panic RoomDay 082 #100DaysOfGameDev The DR basic walking animation was completed today, making 7 of the 8 directions
Read MoreDay 015 #PanicRoomDay 080 #100DaysOfGameDev 5 of 8 basic walking animations completed
Read MoreDay 014 #PanicRoomDay 079 #100DaysOfGameDev RT side walking animation completed
Read MoreDay 013 #PanicRoomDay 078 #100DaysOfGameDev UP and UR Completed I spent a lot of time working on the animation frames
Read MoreDay 011 #PanicRoomDay 076 #100DaysOfGameDev I began work on the many frames it was going to take to establish the
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