#100DaysOfGameDevAnimationArtworkAsepriteGame DevIllogical BaconPanic Room

UP & UR Basic Walking Animations

Day 013 #PanicRoom
Day 078 #100DaysOfGameDev

UP and UR Completed

working on the UP animation frames

I spent a lot of time working on the animation frames for the walking player and was able to get through the Up and Up Right animations. It takes several hours to hand draw each of the frames that make up the individual sequence and then another few hours gets spent tweaking each frame pixel by pixel.

working on the UR animation frames

By no means are these meant to be perfect, for they are nothing more than placeholder sprites until the game gets much farther along and I need to come back to apply proper color and textures. But for now, they will properly show character movement and allow the world I am building to be visualized in the way I want.

drawing player models around my previously constructed wireframes

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