Doors
#PanicRoom Day 082 #100DaysOfGameDev R2D47#100DaysOfCode R2D47 With the hallway openings made I needed to add the doors back in. This
Read MoreThe quest to become an indie game developer
#PanicRoom Day 081 #100DaysOfGameDev R2D46#100DaysOfCode R2D46 Hallways and their walls are placed in the appropriate spots now, so that means
Read More#PanicRoom Day 071 #100DaysOfGameDev R2D36 I wanted to make the walls seem more “placeholder” and remove the texture I had
Read More#PanicRoom Day 064 #100DaysOfGameDev R2D29 In an effort to simplify things, I have decided to pull the trigger and move
Read More#PanicRoom Day 053 #100DaysOfGameDev R2D18 I took the plunge today and created those Label Tiles I have been wanting to
Read MoreD43 #PanicRoomR2D13 #100DaysOfCodeR2D08 #100DaysOfGameDev I found a small bug where walls weren’t displayed properly when a vertical left-side wall meets
Read MoreI had to urge to make the placeholder graphic for Panic Room into an animated GIF to add some dynamic
Read MoreDay 025 #PanicRoomDay 090 #100DaysOfGameDev I decided to design a basic Concrete Floor Tile to be able to start putting
Read MoreDay 024 #PanicRoomDay 089 #100DaysOfGameDev Nothing crazy today, just some new Wooden Wall sprites to add to the basic tilemap.
Read MoreDay 023 #PanicRoomDay 088 #100DaysOfGameDev My Trello board for this game had a long-standing card that has stared at me
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