Atmos Games
@atmosgames is the #solodev studio of #ThomasBrush, mentor and friend to the #indiedev community. Skilled at all aspects of #gamedev,
Read MoreThe quest to become an indie game developer
@atmosgames is the #solodev studio of #ThomasBrush, mentor and friend to the #indiedev community. Skilled at all aspects of #gamedev,
Read MoreOld-school charm & down-to-earth sensibilities sum up #solodev@RaymondDoerr perfectly. His labor of love, #RiseToRuins, embodies the spirit of gaming. Winning
Read MoreDay 092#100DaysOfCodeDay 056 #100DaysOfGameDev After days of racking my brain and working hard on trying to figure out why I
Read MoreMy first introduction to @EdeTarsoly was with #MeridianNewWorld in 2014. I loved the game instantly! Their (his) work is simply
Read MoreDays 090, 091 #100DaysOfCodeDays 054, 055 #100DaysOfGameDev Life has been crazy lately, but I have been trying to keep up
Read MoreDay 089 #100DaysOfCodeDay 053 #100DaysOfGameDev I started work on a Power-Up system where FP will gain extra speed, temporary invincibility,
Read MoreDay 088 #100DaysOfCodeDay 052 #100DaysOfGameDev It was finally time to tackle the Main Menu for my game. Nothing fancy, just
Read MoreThe best thing about a game like #StardewValley is how much it elevates its genre. A testament to the hard
Read MoreDay 086 #100DaysOfCodeDay 050 #100DaysOfGameDev In order to determine where best to place my Wooden Posts so they wouldn’t dip
Read MoreDay 083 #100DaysOfCodeDay 047 #100DaysOfGameDev I started work on a new coin script that would spawn bonus coins into the
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