DL Basic Walking Animation
Day 016 #PanicRoomDay 081 #100DaysOfGameDev I had to work in smaller blocks of time to get this one done, but
Read MoreThe quest to become an indie game developer
Day 016 #PanicRoomDay 081 #100DaysOfGameDev I had to work in smaller blocks of time to get this one done, but
Read MoreDay 015 #PanicRoomDay 080 #100DaysOfGameDev 5 of 8 basic walking animations completed
Read MoreDay 014 #PanicRoomDay 079 #100DaysOfGameDev RT side walking animation completed
Read MoreDay 013 #PanicRoomDay 078 #100DaysOfGameDev UP and UR Completed I spent a lot of time working on the animation frames
Read MoreDay 012 #PanicRoomDay 077 #100DaysOfGameDev With the wireframes completed for the player walking animations, it was time to separate them
Read MoreI finally hit 75 days of gamedev. It’s hard to believe that I am so close to the end of
Read MoreDay 011 #PanicRoomDay 076 #100DaysOfGameDev I began work on the many frames it was going to take to establish the
Read MoreDay 010 #PanicRoomDay 075 #100DaysOfGameDev I wanted to get the basic Idle sprites designed for whichever direction the Player could
Read MoreDay 009 #Panic RoomDay 074 #100DaysOfGameDev I finished my Character Design Template and couldn’t be happier with the results! A
Read MoreDay 008 #Panic RoomDay 072 #100DaysOfGameDev Before I move forward with my view style, I wanted to get a character
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