Sprite Animation
Day 010 #PanicRoom
Day 075 #100DaysOfGameDev
I wanted to get the basic Idle sprites designed for whichever direction the Player could look in. This way I can add them to the game to accurately reflect the direction of movement and the last direction the character was looking in. Later, I will add the frames in to make each one a working animation.
I started with basic 4-axis directional facing first, then added directional facing to get the 8-axis sprites completed. I put together a simple directional animation to show these different sprites.