Testing Primary Hallways
Day 036 #PanicRoom I spent the last couple of days coding furiously to try and get the coding done for
Read MoreThe quest to become an indie game developer
Day 036 #PanicRoom I spent the last couple of days coding furiously to try and get the coding done for
Read MoreDay 035 #PanicRoomDay 100 #100DaysOfGameDevR2 Day 005 #100DaysOfCode I started coding for the placement of the primary hallway within the
Read MoreI had to urge to make the placeholder graphic for Panic Room into an animated GIF to add some dynamic
Read MoreDay 034 #PanicRoomR2 Day 004 #100DaysOfCodeDay 099 #100DaysOfGameDev I have wanted to create a system the generates floor tiles at
Read MoreDay 033 #PanicRoomR2 Day 003 #100DaysOfCodeDay 098 #100DaysOfGameDev With my new InitialiseGrid function handling all the heavy lifting of setting
Read MoreDay 031 #PanicRoomRound 2, Day 001 #100DaysOfCodeDay 096 #100DaysOfGameDev Wanting to start digging deep into getting the house built for
Read MoreDay 030 #PanicRoomDay 095 #100DaysOfGameDev With the coding of the base building and its outer walls calculated and working it
Read MoreDay 029 #PanicRoomDay 094 #100DaysOfGameDev Today I added the Box Collider 2D component to my wall pieces and stitched them
Read MoreDay 028 #PanicRoomDay 093 #100DaysOfGameDevDAY 100 #100DAYSOFCODE Today was an amazing day in the journey of my GameDev career. Not
Read More