Catching Up on Falling Behind
Days 090, 091 #100DaysOfCodeDays 054, 055 #100DaysOfGameDev Life has been crazy lately, but I have been trying to keep up
Read MoreThe quest to become an indie game developer
Days 090, 091 #100DaysOfCodeDays 054, 055 #100DaysOfGameDev Life has been crazy lately, but I have been trying to keep up
Read MoreDay 086 #100DaysOfCodeDay 050 #100DaysOfGameDev In order to determine where best to place my Wooden Posts so they wouldn’t dip
Read MoreA baller #action game combined with bomb-ass #metal? Hells yeah, I signed up for that! Nothing gets you pumping like
Read MoreDay 076 #100DaysOfCodeDay 040 #100DaysOfGameDev added Rigidbody2D component to Ground, set to Kinematic create new scrollSpeed public variable in GameControl
Read MoreDay 036 #100DaysOfGameDev import sprites into Unity import fonts into Unity slice character sprite sheet create and assign sorting layers
Read MoreDay 034 #100DaysOfGameDev With the need to redesign the wooden post for my Flappy Pig game asset having come up,
Read MoreDay 032 #100DaysOfGameDev After detailing and shading Flappy Pig, it was finally time to tackle giving him his wings. It
Read MoreDay 030 #100DaysOfGameDev I started the shading for the Flappy Pig sprite today and it is definitely taking more time
Read MoreDay 029 #100DaysOfGameDev I imported my sketches into Aseprite and started tracing them so I have actual sprite assets to
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