Player Walking Animation – Blend Tree
Day 019 #PanicRoomDay 084 #100DaysOfGameDevDay 096 #100DaysOfCode With the 8-axis player movement animations completed it was time to import them
Read MoreThe quest to become an indie game developer
Day 019 #PanicRoomDay 084 #100DaysOfGameDevDay 096 #100DaysOfCode With the 8-axis player movement animations completed it was time to import them
Read MoreDay 018 #PanicRoomDay 083 #100DaysOfGameDev With the basic walking animation for downward movement complete (finally!), I can now move forward
Read MoreDay 017 #Panic RoomDay 082 #100DaysOfGameDev The DR basic walking animation was completed today, making 7 of the 8 directions
Read MoreDay 016 #PanicRoomDay 081 #100DaysOfGameDev I had to work in smaller blocks of time to get this one done, but
Read MoreDay 015 #PanicRoomDay 080 #100DaysOfGameDev 5 of 8 basic walking animations completed
Read MoreDay 014 #PanicRoomDay 079 #100DaysOfGameDev RT side walking animation completed
Read MoreDay 064 #100DaysOfCode https://www.udemy.com/course/devslopes-unity3d/ As part of my current Udemy game development course I put together a little showcase of
Read MoreDays 090, 091 #100DaysOfCodeDays 054, 055 #100DaysOfGameDev Life has been crazy lately, but I have been trying to keep up
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