Testing Primary Hallways
Day 036 #PanicRoom I spent the last couple of days coding furiously to try and get the coding done for
Read MoreThe quest to become an indie game developer
Day 036 #PanicRoom I spent the last couple of days coding furiously to try and get the coding done for
Read MoreDay 035 #PanicRoomDay 100 #100DaysOfGameDevR2 Day 005 #100DaysOfCode I started coding for the placement of the primary hallway within the
Read MoreDay 034 #PanicRoomR2 Day 004 #100DaysOfCodeDay 099 #100DaysOfGameDev I have wanted to create a system the generates floor tiles at
Read MoreDay 033 #PanicRoomR2 Day 003 #100DaysOfCodeDay 098 #100DaysOfGameDev With my new InitialiseGrid function handling all the heavy lifting of setting
Read MoreDay 031 #PanicRoomRound 2, Day 001 #100DaysOfCodeDay 096 #100DaysOfGameDev Wanting to start digging deep into getting the house built for
Read MoreDay 028 #PanicRoomDay 093 #100DaysOfGameDevDAY 100 #100DAYSOFCODE Today was an amazing day in the journey of my GameDev career. Not
Read MoreI completed my #100DaysOfCode challenge today! Day 100! For 100 previous days I have learned, and used, C# so I
Read MoreDays 026, 027 #PanicRoomDays 091, 092 #100DaysOfGameDevDays 098, 099 #100DaysOfCode I wasn’t very active online this weekend because I had
Read MoreDay 020 #PanicRoomDay 085 #100DaysOfGameDevDay 097 #100DaysOfCode Taking some guidance from CodeMonkey I learned how to set up a proper
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