#100DaysOfCode#100DaysOfGameDevC#Game DevIllogical BaconPanic RoomScript-writingUnityVisual Studio

Coding: Writing, Re-Writing, Re-Re-Writing

#PanicRoom Day 051

#100DaysOfGameDev R2D16
#100DaysOfCode R2D21

how the LabelGrid code started out

I spent so much time researching and experimenting with different ways to implement my desired text label overlay with little or no success. This one has been a mental beat-down. I finally did find some snippets of code here and there that people referenced and, when mixed with some careful research from the Unity Script Reference, I finally got text to appear on-screen at will! It felt like a monumental achievement.

With that step finally accomplished, the only thing that remains now is to tweak out the settings and adjust the positioning so it appears where and how I want it to.

how the LabelGrid code ended up

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