Enemy Showcase
Day 064 #100DaysOfCode https://www.udemy.com/course/devslopes-unity3d/ As part of my current Udemy game development course I put together a little showcase of
Read MoreThe quest to become an indie game developer
Day 064 #100DaysOfCode https://www.udemy.com/course/devslopes-unity3d/ As part of my current Udemy game development course I put together a little showcase of
Read MoreDay 089 #100DaysOfCodeDay 053 #100DaysOfGameDev I started work on a Power-Up system where FP will gain extra speed, temporary invincibility,
Read MoreDay 036 #100DaysOfGameDev import sprites into Unity import fonts into Unity slice character sprite sheet create and assign sorting layers
Read MoreDay 066 #100DaysOfCodeDay 021 #100DaysOfGameDev Now it’s time to tap into Unity’s extensive Particle System and add some cool effects
Read MoreDay 064 #100DaysOfCodeDay 018 #100DaysOfGameDev Yesterday’s lessons on sprite animation, while productive and successful, left me with my head spinning
Read MoreDay 063 #100DaysOfCodeDay 017 #100DaysOfGameDev The world is set, stocked with objects, and there is character and an enemy who
Read MoreDay 013 #100DaysOfGameDev What was learned today: How to place GameObjects as decorations and modify them for size and placement
Read MoreDay 012 #100DaysOfGameDev Skills learned today: Creating tiles Creating tile a tile palette Paint a tilemap Use the sprite editor
Read MoreDay 011 #100DaysOfGameDev Using the course Ruby’s Adventure: 2D Beginner in Unity Learn, I was taught how to import an
Read MoreDay 003 #100DaysOfGameDev Inspired by a robot concept design I came up with while playing around with pixel art, I
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