Multi-Milestone Day!
Day 028 #PanicRoomDay 093 #100DaysOfGameDevDAY 100 #100DAYSOFCODE Today was an amazing day in the journey of my GameDev career. Not
Read MoreThe quest to become an indie game developer
Day 028 #PanicRoomDay 093 #100DaysOfGameDevDAY 100 #100DAYSOFCODE Today was an amazing day in the journey of my GameDev career. Not
Read MoreDays 026, 027 #PanicRoomDays 091, 092 #100DaysOfGameDevDays 098, 099 #100DaysOfCode I wasn’t very active online this weekend because I had
Read More#TheBindingOfIsaac is a marvelous #procedurallygenerated#roguelike#dungeoncrawler with tight gameplay and amazing design. A must-play for all #indiedev fans. #IDSotD #zeldalike @edmundmcmillen
Read MoreDay 007 #100DaysOfGameDev With the game board code under wraps, it was time to write the game manager and loader
Read MoreDay 006 #100DaysOfGameDev Today I dove deep into writing the C# code that will procedurally generate the game board for
Read MoreWhen #FTL came out I was instantly hooked on the multitude of possible outcomes (usually my death!) that made replaying
Read More#RimWorld : a total joy to play in #EarlyAccess & watch get iterated upon. Once I started playing I couldn’t
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