Gameboard and Walls
With the grid layout taken care of, I wanted to next fill in around the tiles to give the gameboard
Read MoreThe quest to become an indie game developer
With the grid layout taken care of, I wanted to next fill in around the tiles to give the gameboard
Read More#PanicRoom Day 106 #100DaysOfGameDev R2D71#100DaysOfCode R2D71 Because my days of coding have pretty monotonous, I wanted to shift to a
Read More#PanicRoom Day 088 #100DaysOfGameDev R2D53#100DaysOfCode R2D53 Defining rooms wasn’t too hard to accomplish. I know the limits of my Room
Read More#PanicRoom Day 073 #100DaysOfGameDev R2D38#100DaysOfCode R2D38 Before I could actually start coding for dividing walls in the room blocks, it
Read MoreD41 #PanicRoomR2D11 #100DaysOfCodeR2D06 #100DaysOfGameDev I was having trouble getting Wall Tile manipulation to work and figured I would use the
Read MoreDay 036 #PanicRoom I spent the last couple of days coding furiously to try and get the coding done for
Read MoreDay 035 #PanicRoomDay 100 #100DaysOfGameDevR2 Day 005 #100DaysOfCode I started coding for the placement of the primary hallway within the
Read MoreDay 034 #PanicRoomR2 Day 004 #100DaysOfCodeDay 099 #100DaysOfGameDev I have wanted to create a system the generates floor tiles at
Read MoreDay 031 #PanicRoomRound 2, Day 001 #100DaysOfCodeDay 096 #100DaysOfGameDev Wanting to start digging deep into getting the house built for
Read MoreDay 030 #PanicRoomDay 095 #100DaysOfGameDev With the coding of the base building and its outer walls calculated and working it
Read More