2D Game Development – World Design – Tilemaps
Day 012 #100DaysOfGameDev Skills learned today: Creating tiles Creating tile a tile palette Paint a tilemap Use the sprite editor
Read MoreThe quest to become an indie game developer
Day 012 #100DaysOfGameDev Skills learned today: Creating tiles Creating tile a tile palette Paint a tilemap Use the sprite editor
Read MoreDay 058 #100DaysOfCode Continuing to learn more about classes, today I took notes on the Static function of variable, properties,
Read MoreDay 011 #100DaysOfGameDev Using the course Ruby’s Adventure: 2D Beginner in Unity Learn, I was taught how to import an
Read MoreDay 057 #100DaysOfCode I made big advances in working with Unity C# scripts today. By starting the Ruby’s Adventure: 2D
Read MoreDay 056 #100DaysOfCode I started delving more into classes, which is on-time given the amount of Unity C# scripting I’ve
Read MoreDay 010 #100DaysOfGameDev Today I started a new beginner course on Unity Learn to learn more about 2D game development.
Read MoreDay 009 #100DaysOfGameDev After finishing UI & Level Transitions it was time to work on audio for the game. I
Read MoreDay 055 #100DaysOfCode I completed the Arrays & Strings sections today by learning about the various ways strings can be
Read MoreDay 054 #100DaysOfCode I spent quite a bit of time working on the scripts for the 2D Roguelike project I
Read MoreDay 008 #100DaysOfGameDev Today was all about writing game scripts to start to get things working. Things went fairly well…
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