Unity Learn – 2D Roguelike – Writing Movement, Wall, Player and Enemy C# Scripts
Day 054 #100DaysOfCode
I spent quite a bit of time working on the scripts for the 2D Roguelike project I am doing on Unity Learn.
It took a little while, but I definitely learned a lot more about programming for Unity.
I was also held up by a couple of nasty bugs that kept my code from compiling. I couldn’t find the problems for the life of me!
Finally, I did find the errors. Wouldn’t you know it was simply a case of extra letters entered in where they didn’t belong? Ugh!
That’s just the way it goes sometimes and thankfully my careful scrutiny of the code finally allowed me to see them and make the necessary fixes.