2D Game Development – Main Character and First Script
Day 011 #100DaysOfGameDev Using the course Ruby’s Adventure: 2D Beginner in Unity Learn, I was taught how to import an
Read MoreThe quest to become an indie game developer
Day 011 #100DaysOfGameDev Using the course Ruby’s Adventure: 2D Beginner in Unity Learn, I was taught how to import an
Read MoreDay 057 #100DaysOfCode I made big advances in working with Unity C# scripts today. By starting the Ruby’s Adventure: 2D
Read MoreDay 010 #100DaysOfGameDev Today I started a new beginner course on Unity Learn to learn more about 2D game development.
Read MoreDay 009 #100DaysOfGameDev After finishing UI & Level Transitions it was time to work on audio for the game. I
Read MoreDay 008 #100DaysOfGameDev Today was all about writing game scripts to start to get things working. Things went fairly well…
Read MoreDay 007 #100DaysOfGameDev With the game board code under wraps, it was time to write the game manager and loader
Read MoreDay 006 #100DaysOfGameDev Today I dove deep into writing the C# code that will procedurally generate the game board for
Read MoreDay 003 #100DaysOfGameDev Inspired by a robot concept design I came up with while playing around with pixel art, I
Read MoreDay 002 #100DaysOfGameDev Continuing with the Unity Learn 2D Roguelike project, I learned how to set up all my tile
Read MoreDay 001 #100DaysOfGameDev I decided to start working on Unity’s 2D Roguelike project because it is most like the game
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