Explore Unity – Essentials of Real-time Audio
With Unity, you can not only set background music but also use it to simulate the ways sound behaves in
Read MoreThe quest to become an indie game developer
With Unity, you can not only set background music but also use it to simulate the ways sound behaves in
Read MoreDay 94 #100DaysOfCodeDay 58 #100DaysOfGameDev Today was a big day for accomplishing things that had been haunting and roadblocking me
Read MoreDay 085 #100DaysOfCodeDay 049 #100DaysOfGameDev separate PigScored function into two new functions: PigScoredPost and PigScoredCoin, to set different sound effects
Read MoreDay 081 #100DaysOfCodeDay 045 #100DaysOfGameDev I worked on cleaning up the background music a bit today. Instead of having it
Read MoreDay 080 #100DaysOfCodeDay 044 #100DaysOfGameDev I set out to add sound effects for scoring and for game over, but didn’t
Read MoreDay 079 #100DaysOfCodeDay 043 #100DaysOfGameDev Having watched Flappy Pig fly in silence for too long now, it was time to
Read MoreDay 009 #100DaysOfGameDev After finishing UI & Level Transitions it was time to work on audio for the game. I
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