#100DaysOfCode#100DaysOfGameDevC#CodingGame DevIllogical BaconMusic & SoundUnity

Flappy Pig – Fixing Sound Effects

Day 080 #100DaysOfCode
Day 044 #100DaysOfGameDev

I set out to add sound effects for scoring and for game over, but didn’t find much success. The sound effects I was able to implement yesterday were all linked directly to Flappy Pig, whose code was fairly straightforward to modify to incorporate those sounds. These other sounds, however, are not directly anchored on Flappy and require additional thought.

Score and game over are controlled from the GameControl script and needed to be based from there. Once I identified this fact, it wasn’t much harder than implementing the sounds attached to the FlappyPig script.

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