Hallway Overlay Line(s)
#PanicRoom Day 083 #100DaysOfGameDev R2D48#100DaysOfCode R2D48 I had another idea to add to my overlay system to help make visual
Read MoreThe quest to become an indie game developer
#PanicRoom Day 083 #100DaysOfGameDev R2D48#100DaysOfCode R2D48 I had another idea to add to my overlay system to help make visual
Read More#PanicRoom Day 081 #100DaysOfGameDev R2D46#100DaysOfCode R2D46 Hallways and their walls are placed in the appropriate spots now, so that means
Read More#PanicRoom Day 080 #100DaysOfGameDev R2D45#100DaysOfCode R2D45 I finished working on the Primary Hallways by cleaning up the code for the
Read More#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read More#PanicRoom Day 078 #100DaysOfGameDev R2D43#100DaysOfCode R2D43 When I identified that my Grid Overlays were out of alignment after changing my
Read More#PanicRoom Day 076 #100DaysOfGameDev R2D41#100DaysOfCode R2D41 Continuing with the HouseBuilder rewrite, it dawned on me that I should break up
Read More#PanicRoom Day 075 #100DaysOfGameDev R2D40#100DaysOfCode R2D40 Not a lot to show for today but there is quite a bit going
Read More#PanicRoom Day 074 #100DaysOfGameDev R2D39#100DaysOfCode R2D39 Defining how the room blocks for the House would be calculated led to an
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