Skill Tree Activated

The quest to become an indie game developer

#100DaysOfCode#100DaysOfGameDevC#Illogical BaconPanic RoomScript-writingUnityVisual Studio

Exterior Wall Placement Fixed

#PanicRoom Day 062

#100DaysOfGameDev R2D027
#100DaysOfCode R2D030

bottom exterior walls adjusted into proper position
upper exterior walls adjusted into proper position

I continued making adjustments to the exterior wall positions to bring everything within the limits of the Floor Grid successfully.

In order to reach this goal another trick I employed was Debugging flags. At every point in my code I knew a result or calculation could change, I would drop a Debug.Log both before AND after where I suspected (or expected) a change to take place.

This would either validate my theories, and I could then disable the Debug.Log, or lead to unexpected results that I could then analyze and troubleshoot. It turned out to be an invaluable technique to rapidly close in on my objectives. Another +1 to my coding skills!

completed Grid Overlay Labels with walls in proper positions

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