SoloLearn – C# Tutorial: Indexers & Operator Overloading
Day 071 #100DaysOfCode I finished covering the topic of Indexers and went on to learn about Operator Overloading, which is
Read MoreThe quest to become an indie game developer
Day 071 #100DaysOfCode I finished covering the topic of Indexers and went on to learn about Operator Overloading, which is
Read MoreDay #071 #100DaysOfCode I finally got a chance to “hit the books again” and do some studying in C#. It
Read MoreDay 067 #100DaysOfCodeDay 022 #100DaysOfGameDev Breaking away from the tutorial guidebook I set out to accomplish more particle effects on
Read MoreDay 061 #100DaysOfCodeDay 015 #100DaysOfGameDev Learning how to modify the Character script, I added some lines of code to create
Read MoreDay 060 #100DaysOfCode Day 014 #100DaysOfGameDev In order to simulate movement and object collisions, I had to learn how to
Read MoreDay 059 #100DaysOfCode Static classes can only contain static members and are useful properties or methods to call in a
Read MoreDay 056 #100DaysOfCode I started delving more into classes, which is on-time given the amount of Unity C# scripting I’ve
Read MoreDay 009 #100DaysOfGameDev After finishing UI & Level Transitions it was time to work on audio for the game. I
Read MoreDay 055 #100DaysOfCode I completed the Arrays & Strings sections today by learning about the various ways strings can be
Read MoreDay 054 #100DaysOfCode I spent quite a bit of time working on the scripts for the 2D Roguelike project I
Read More