Doors
#PanicRoom Day 082 #100DaysOfGameDev R2D47#100DaysOfCode R2D47 With the hallway openings made I needed to add the doors back in. This
Read MoreThe quest to become an indie game developer
#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read MoreD038 #PanicRoom I do not have a lot to show for what I’ve been working on, as it is mostly
Read MoreDay 025 #PanicRoomDay 090 #100DaysOfGameDev I decided to design a basic Concrete Floor Tile to be able to start putting
Read MoreDay 024 #PanicRoomDay 089 #100DaysOfGameDev Nothing crazy today, just some new Wooden Wall sprites to add to the basic tilemap.
Read MoreDay 018 #PanicRoomDay 083 #100DaysOfGameDev With the basic walking animation for downward movement complete (finally!), I can now move forward
Read MoreDay 017 #Panic RoomDay 082 #100DaysOfGameDev The DR basic walking animation was completed today, making 7 of the 8 directions
Read MoreDay 016 #PanicRoomDay 081 #100DaysOfGameDev I had to work in smaller blocks of time to get this one done, but
Read MoreDay 008 #Panic RoomDay 072 #100DaysOfGameDev Before I move forward with my view style, I wanted to get a character
Read MoreDay 007 #PanicRoomDay 071 #100DaysOfGameDev (continued from Part 1) Collisions With all the Tiles for the Tilemap properly placed to
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