Unity Learn – 2D Roguelike – Writing Player and Enemy Scripts
Day 008 #100DaysOfGameDev Today was all about writing game scripts to start to get things working. Things went fairly well…
Read MoreThe quest to become an indie game developer
Day 008 #100DaysOfGameDev Today was all about writing game scripts to start to get things working. Things went fairly well…
Read MoreDay 007 #100DaysOfGameDev With the game board code under wraps, it was time to write the game manager and loader
Read MoreDay 006 #100DaysOfGameDev Today I dove deep into writing the C# code that will procedurally generate the game board for
Read MoreDay 002 #100DaysOfGameDev Continuing with the Unity Learn 2D Roguelike project, I learned how to set up all my tile
Read MoreDay 001 #100DaysOfGameDev I decided to start working on Unity’s 2D Roguelike project because it is most like the game
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