Going Isometric
Day 004 #PanicRoomDay 068 #100DaysOfGameDev I finally determined that I wasn’t liking my art assets for my 2D Tilemap because
Read MoreThe quest to become an indie game developer
Day 004 #PanicRoomDay 068 #100DaysOfGameDev I finally determined that I wasn’t liking my art assets for my 2D Tilemap because
Read MoreDay 003 #PanicRoomDay 067 #100DaysOfGameDev Floor Tile re-re-design New level mock-up (Still) not liking my floor tiles and how they
Read MoreDay 002 #PanicRoomDay 066 #100DaysOfGameDev I fully expected to dive right into working with Unity to start fleshing out game
Read MoreDay 001 #PanicRoomDay 065 #100DaysOfGameDev I decided to make this weekend the official launch of my development for Panic Room,
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