Skill Tree Activated

The quest to become an indie game developer

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Panic Room

Day 001 #PanicRoom
Day 065 #100DaysOfGameDev

I decided to make this weekend the official launch of my development for Panic Room, which will be my first original game.

Day 001 is actually a little misleading, as there have been many days up until this point spent on writing notes, sketching concepts, and otherwise preparing for the actual development of this game.

creating the walls for the Tilemap

I kicked things off by launching Aseprite and got to work designing some basic floor tiles I will use to roughly establish my 2D overhead tilemap in the game.

From there I went on to design a basic Player sprite and an Enemy sprite so I can put them in and work at getting basic gameplay mechanics down.

initial Player design
initial Enemy design

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