Major Breakthroughs
Day 94 #100DaysOfCode
Day 58 #100DaysOfGameDev
Today was a big day for accomplishing things that had been haunting and roadblocking me with the development of Illogical Bacon. For whatever reason things just started clicking and I was able to get many things done that I hadn’t been able to get done before.
- turn Post scoring soundFX into an array
- write new MusicManager script
- change the music when in Power-Up mode
- write new SwitchMusicTrigger script
- distinguish between Ground and Post collides and change soundFX
- write new GroundHitSFX script
- disable Post collides during Power-Up mode
- write new DisableCollide script
- enlarge scoring zones for Post gates to account for Power-Up mode
- begin creating speed modifications for Power-Up mode