Coming Full-Circle
#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read MoreThe quest to become an indie game developer
#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read More#PanicRoom Day 078 #100DaysOfGameDev R2D43#100DaysOfCode R2D43 When I identified that my Grid Overlays were out of alignment after changing my
Read More#PanicRoom Day 076 #100DaysOfGameDev R2D41#100DaysOfCode R2D41 Continuing with the HouseBuilder rewrite, it dawned on me that I should break up
Read MoreOne day, back in August of 2019, after spending a couple of weeks writing down copious notes on games I
Read More#PanicRoom Day 073 #100DaysOfGameDev R2D38#100DaysOfCode R2D38 Before I could actually start coding for dividing walls in the room blocks, it
Read More#PanicRoom Day 072 #100DaysOfGameDev R2D37#100DaysOfCode R2D37 Having identified an issue yesterday with gaps appearing in the walls whenever a side
Read More#PanicRoom Day 070 #100DaysOfGameDev R2D35#100DaysOfCode R2D36 It has taken a while, but I finally finished work on my Grid Overlay
Read More#PanicRoom Day 069 #100DaysOfGameDev R2D34#100DaysOfCode R2D35 I actually spent the first twenty minutes of my morning having to troubleshoot and
Read More#PanicRoom Day 068 #100DaysOfGameDev R2D33#100DaysOfCode R2D34 Spurred on by yesterday’s rush of creativity in the midst of performing some much-needed
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