Player Walking Animation – Blend Tree
Day 019 #PanicRoomDay 084 #100DaysOfGameDevDay 096 #100DaysOfCode With the 8-axis player movement animations completed it was time to import them
Read MoreThe quest to become an indie game developer
Day 019 #PanicRoomDay 084 #100DaysOfGameDevDay 096 #100DaysOfCode With the 8-axis player movement animations completed it was time to import them
Read MoreDay 065 #100DaysOfCodeDay 019 #100DaysOfGameDev Today I am going to learn how to implement throwing projectiles at enemy robots using
Read MoreDay 064 #100DaysOfCodeDay 018 #100DaysOfGameDev Yesterday’s lessons on sprite animation, while productive and successful, left me with my head spinning
Read MoreDay 063 #100DaysOfCodeDay 017 #100DaysOfGameDev The world is set, stocked with objects, and there is character and an enemy who
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