Explore Unity – Essentials of Real-time 3D
Continuing on the Essentials Pathway I chipped away at some more Unity learning. Mission 2: Explore Unity is made up
Read MoreThe quest to become an indie game developer
Continuing on the Essentials Pathway I chipped away at some more Unity learning. Mission 2: Explore Unity is made up
Read MoreIn order to learn how to properly display and manipulate text on-screen, I ran through a beginner project on Unity
Read MoreDay 012 #100DaysOfGameDev Skills learned today: Creating tiles Creating tile a tile palette Paint a tilemap Use the sprite editor
Read MoreDay 010 #100DaysOfGameDev Today I started a new beginner course on Unity Learn to learn more about 2D game development.
Read MoreDay 46 #100DaysOfCode Learning how to set up a program for input validation has been a great way to learn
Read MoreDay 39 #100DaysOfCode Today I learned the proper usage for var when declaring variables. It is a good way to
Read MoreDay 38 #100DaysOfCode Having completed my introduction to arrays yesterday, today my attention was turned towards scopes and code structure.
Read MoreDay 37 #100DaysOfCode After stalling out last night working with arrays, I came at it today with fresh eyes and
Read More#100 Days of Code – Day 36 After learning how to put together a proper array yesterday, today I started
Read MoreI started a new section at Codeasy.net that deals with arrays. It took me a minute to fully get my
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