SoloLearn C# Tutorial – Classes: Static
Day 058 #100DaysOfCode Continuing to learn more about classes, today I took notes on the Static function of variable, properties,
Read MoreThe quest to become an indie game developer
Day 058 #100DaysOfCode Continuing to learn more about classes, today I took notes on the Static function of variable, properties,
Read MoreDay 057 #100DaysOfCode I made big advances in working with Unity C# scripts today. By starting the Ruby’s Adventure: 2D
Read MoreDay 056 #100DaysOfCode I started delving more into classes, which is on-time given the amount of Unity C# scripting I’ve
Read MoreDay 055 #100DaysOfCode I completed the Arrays & Strings sections today by learning about the various ways strings can be
Read MoreDay 054 #100DaysOfCode I spent quite a bit of time working on the scripts for the 2D Roguelike project I
Read MoreDay 53 #100DaysOfCode Arrays can be worked with in different ways and I learned more about properties and methods which
Read MoreDay 52 #100DaysOfCode Okay, so arrays. Easy enough. I am no stranger to programming, just new to C#. When I
Read MoreDay 51 #100DaysOfCode Continuing to take notes on arrays I covered using arrays in loops today. While most of it
Read MoreDay 50 #100DaysOfCode Going back to do some note-taking on arrays. I find it’s usually easier to solidify concepts I’ve
Read MoreDay 49 #100DaysOfCode This was a tough one! The first iteration of this program only had me looking at a
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