Flappy Pig – UI Screens
Day 075 #100DaysOfCodeDay 039 #100DaysOfGameDev create UI text object to show Score create UI text objects for Game Over state
Read MoreThe quest to become an indie game developer
Day 075 #100DaysOfCodeDay 039 #100DaysOfGameDev create UI text object to show Score create UI text objects for Game Over state
Read MoreDay 074 #100DaysOfCodeDay 038 #100DaysOfGameDev create Idle animation clip create Flap animation clip create KO animation clip configure Animator create
Read MoreDay 073 #100DaysOfCodeDay 037 #100DaysOfGameDev add new C# script to FlappyPig GameObject get Rigidbody2D component data for FlappyPig GameObject to
Read MoreDay 035 #100DaysOfGameDev I tackled the KO frame for Flappy Pig and conquered it! I wasn’t sure if I was
Read MoreDay 034 #100DaysOfGameDev With the need to redesign the wooden post for my Flappy Pig game asset having come up,
Read MoreDay 033 #100DaysOfGameDev I started off planning to just import my wooden post design into Aseprite and polish it up
Read MoreDay 032 #100DaysOfGameDev After detailing and shading Flappy Pig, it was finally time to tackle giving him his wings. It
Read MoreDay 031 #100DaysOfGameDev I spent many hours taking my flat Flappy Pig model and giving him some detail and shading.
Read More#100DaysOfGameDev I earned my 30-day Game Dev badge yesterday and couldn’t be more proud of myself! I am having so
Read MoreDay 030 #100DaysOfGameDev I started the shading for the Flappy Pig sprite today and it is definitely taking more time
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