Grid Lines
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/06/panic_button_press.gif?resize=145%2C107&ssl=1)
D46 #PanicRoom
Having solved the proper placement of Horizontal Grid Lines yesterday, I was eager to apply the same concept to the Vertical Grid Lines today. Working in much the same manner, only using columns instead of rows, I managed to tweak out the correct settings to make my Grid Lines appear the way I wanted them to. Like most things in this project so far, I start with a concept I want to implement and no idea how to do it and figure out what I need to know to make it happen. I am proud this little micro-project turned out so well and I can now toggle the Grid Overlay off and on at will simply by hitting the G key on the keyboard.
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/06/2020-06-25_notepad_script_DevTools_01-47.png?resize=636%2C610&ssl=1)
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/06/2020-06-25_notepad_script_DevTools_48-79.png?fit=800%2C332&ssl=1)
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/06/2020-06-25_Unity_grid-lines.png?resize=415%2C243&ssl=1)
R2D11 #100DaysOfGameDev
R2D16 #100DaysOfCode