Character Development – Size
Day 008 #Panic RoomDay 072 #100DaysOfGameDev Before I move forward with my view style, I wanted to get a character
Read MoreThe quest to become an indie game developer
Day 008 #Panic RoomDay 072 #100DaysOfGameDev Before I move forward with my view style, I wanted to get a character
Read MoreDay 005 #PanicRoomDay 069 #100DaysOfGameDev set up isometric style lay out basic level I changed to isometric 2.5D in Unity
Read MoreDay 004 #PanicRoomDay 068 #100DaysOfGameDev I finally determined that I wasn’t liking my art assets for my 2D Tilemap because
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