Skill Tree Activated

The quest to become an indie game developer

Game DevIllogical BaconTrainingUnity

Flappy Pig – Scene-building & Physics System

Day 036 #100DaysOfGameDev

  • import sprites into Unity
  • import fonts into Unity
  • slice character sprite sheet
  • create and assign sorting layers
  • add Rigidbody 2D to character
  • add Polygon Collider 2D to character
  • add Box Collider 2D to ground
  • test physics system
slicing the sprite sheet into individual sprites
building the scene
adding Rigidbody 2D and Polygon 2D
the physics system now keeps Flappy Pig from falling through the ground and going off-screen

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