Skill Tree Activated

The quest to become an indie game developer

C#CodingStartedTrainingUnity

Create With Code: Lesson 1.1 – Start your 3D Engines

Day 5 #100DaysOfCode

I started Create With Code from #UnityLearn to learn how to #gamedev using C#.

The Course Introduction covered the course, its goals, what it involves, and how you can get the most out of it. For those who don’t already have it, it also covers installing Unity and getting it set up for the first time.

In the first unit, Player Control, you will program a car to move side-to-side on a floating road. In addition to becoming familiar with the Unity editor and workflow, you will learn how to create new C# scripts and do some simple programming. By the end of the Unit, you will be able to call basic functions, then declare and tweak new variables to modify the results of those functions.

In this lesson I learned how to choose and position a vehicle from available assets for the player to drive and how to place an obstacle for them to hit or avoid.

I also learned how to set up the player’s camera, giving them a perfect view of the scene. Learning to navigate the Unity Editor and grow comfortable moving around in 3D Space was also a big part of this lesson.

This lesson was a little light on the actual C# coding, but I understand it’s meant to be a solid foundation from which to expand upon later. I am eager to keep going.

#CodeNewbie

#unity

#indiedev

#solodev

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