Skill Tree Activated

The quest to become an indie game developer

CompletedTrainingUnity

Platformer Micro-game

adding character trails

A classic 2D platform module to demonstrate adding assets into the game, making UI changes, altering the appearance of the game, adding new gameplay features, creating basic animation and more.

During this training session I learned about setting up triggers for cause/effect scenarios and how to add power-ups and gameworld modifiers. It was good exposure to 2D design and helped to show what is possible within the Unity engine.

setting up a shadow world

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