Flappy Pig – Scene-building & Physics System
Day 036 #100DaysOfGameDev
- import sprites into Unity
- import fonts into Unity
- slice character sprite sheet
- create and assign sorting layers
- add Rigidbody 2D to character
- add Polygon Collider 2D to character
- add Box Collider 2D to ground
- test physics system
![](https://i2.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/02/Unity_5ZZUIlAxmG.png?fit=800%2C432&ssl=1)
![](https://i1.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/02/Unity_WQ0hlkYDVL.png?fit=800%2C378&ssl=1)
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/02/Unity_lWosm77YPs.png?resize=602%2C260&ssl=1)
![](https://i2.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/02/Unity_50A7wFr6xx.png?fit=800%2C378&ssl=1)