2D Game Development – World Design – Tilemaps
Day 012 #100DaysOfGameDev
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/01/2020-01-16_course_beginner_2D-gamedev_world-design-tilemaps.png?resize=800%2C172&ssl=1)
![](https://i0.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/01/2020-01-16_course_beginner_2D-gamedev_sprite-editor.png?resize=320%2C320&ssl=1)
![](https://i1.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/01/2020-01-16_course_beginner_2D-gamedev_tilemap-painting.png?fit=800%2C432&ssl=1)
Skills learned today:
- Creating tiles
- Creating tile a tile palette
- Paint a tilemap
- Use the sprite editor to slice sprites into tiles
- paint a tilemap background
![](https://i1.wp.com/gamedev.sinwyrm.com/wp-content/uploads/2020/01/2020-01-16_course_beginner_2D-gamedev_paint-background.png?fit=800%2C433&ssl=1)
The quest to become an indie game developer
Day 012 #100DaysOfGameDev
Skills learned today: