Doors
#PanicRoom Day 082 #100DaysOfGameDev R2D47#100DaysOfCode R2D47 With the hallway openings made I needed to add the doors back in. This
Read MoreThe quest to become an indie game developer
Day 089 #100DaysOfCodeDay 053 #100DaysOfGameDev I started work on a Power-Up system where FP will gain extra speed, temporary invincibility,
Read MoreDay 081 #100DaysOfCodeDay 045 #100DaysOfGameDev I worked on cleaning up the background music a bit today. Instead of having it
Read MoreDay 036 #100DaysOfGameDev import sprites into Unity import fonts into Unity slice character sprite sheet create and assign sorting layers
Read MoreDay 035 #100DaysOfGameDev I tackled the KO frame for Flappy Pig and conquered it! I wasn’t sure if I was
Read MoreDay 069 #100DaysOfCodeDay 024 #100DaysOfGameDev Before being able to have a dialog, there needs to be another character to have
Read MoreDay 066 #100DaysOfCodeDay 021 #100DaysOfGameDev Now it’s time to tap into Unity’s extensive Particle System and add some cool effects
Read MoreDay 003 #100DaysOfGameDev Inspired by a robot concept design I came up with while playing around with pixel art, I
Read MoreDay 001 #100DaysOfGameDev I decided to start working on Unity’s 2D Roguelike project because it is most like the game
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