Coming Full-Circle
#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read MoreThe quest to become an indie game developer
#PanicRoom Day 079 #100DaysOfGameDev R2D44#100DaysOfCode R2D44 Today started with the initial placement of the side exterior walls. I knew there
Read MoreDay 029 #100DaysOfGameDev I imported my sketches into Aseprite and started tracing them so I have actual sprite assets to
Read MoreDay 020 #100DaysOfGameDev After adding the Cinemachine package in the Unity Editor, I was prompted to create a new 2D
Read MoreDay 065 #100DaysOfCodeDay 019 #100DaysOfGameDev Today I am going to learn how to implement throwing projectiles at enemy robots using
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